EconomyintermediateUpdated: 7/12/2026

Lurking Giants Economy System — Coins, Purchases, and Future Economy

Economy system guide. Coin earning rates, purchase options, Guilt unlock economics, and future VERITY economy predictions.

The economy in Lurking Giants is straightforward but strategically important. Coins are the only in-game currency, earned through survival and Giant gameplay. The primary use for coins is unlocking Guilt, the S-tier Giant that costs 7,000 coins. Understanding the earning rates and economic timeline helps you plan your progression and decide whether to invest Robux in game passes or earn coins purely through gameplay.

How Coins Are Earned

There are currently two ways to earn coins in Lurking Giants: surviving rounds and getting the SORRYFORDELAY code.

Survival Income

When you survive a full round (from 1:00 AM to 6:00 AM sunrise), you earn coins based on your survival performance. The typical earning range is:

Earning MethodCoins Per RoundTime RequiredNotes
Survivor win (survive to sunrise)80-120 coins~6 minutesPrimary income source
Survivor loss (eliminated)20-40 coins~3 minutes averagePartial income for effort
Giant kill (each survivor eliminated)~25-40 coinsVariesGiant-specific income
SORRYFORDELAY code200 coinsOne-timeRedeem in Shop → Codes tab

Important Note on Earning Rates

The exact coin amounts per round are community-reported estimates and may vary based on performance factors that are not officially documented. The 80-120 range for survivors is based on multiple community reports and is considered a reliable estimate, but the exact formula has not been confirmed by ULTRA works.

The Guilt Unlock Economics

Guilt costs 7,000 coins and is the most impactful purchase in the game. As an S-tier Giant with wall-penetrating Haunt and superior chase pressure, Guilt significantly enhances the Giant gameplay experience. The economic question is: how long does it take to earn 7,000 coins?

Timeline Calculation

ScenarioCoins Per RoundRounds NeededReal-Time Hours
100% survivor win rate100 average70~7 hours
70% survivor win rate80 average87~9 hours
50% survivor win rate60 average117~12 hours
With SORRYFORDELAY code+200 one-timeReduces 2-3 roundsN/A

Key insight: With the SORRYFORDELAY code (200 coins), you save approximately 2-3 rounds of grinding. Redeem it immediately when you start playing — do not save it, as codes can expire without warning.

Is Guilt Worth 7,000 Coins?

For players who enjoy the Giant role, Guilt is absolutely worth the investment. The difference between Locust and Guilt is dramatic:

AspectLocust (Free)Guilt (7,000 Coins)
Chase pressureModerate (B-tier)Extreme (S-tier)
Haunt abilityStandard directional scanWall-penetrating scan
Forest performanceBalanced, open terrain advantageStrong but less dominant
City performanceWeak in vertical chasesDominant on rooftops and stairs
Kill efficiencyLower — survivors can hide behind wallsHigher — walls are not safe

If you primarily play as a survivor, Guilt is a lower priority. The game randomly assigns the Giant role, and you may not get Giant frequently enough to justify the investment.

Game Pass Economics

In addition to the coin-based economy, Lurking Giants offers game passes for Robux. These are separate from the coin economy and provide non-combat advantages.

Current Game Pass Prices and Value

Game PassRobux CostEffectCoin Value Equivalent
2x Giant Chance250 RobuxDoubles probability of being selected as GiantN/A — probability, not coins
2x Voting Power150 RobuxDoubles your map vote weightN/A — voting, not coins
Powerful FlashlightIncludedEnhanced visibility toolN/A — utility, not coins
VIPOff SaleReturning after VERITY reworkN/A — currently unavailable

Robux vs Coins: What to Buy First?

For players deciding between spending Robux on game passes vs grinding coins for Guilt:

  1. If you want to play Giant more often: Buy 2x Giant Chance (250 Robux). This doubles your selection probability, giving you more Giant gameplay regardless of which Giant you own.
  2. If you want Guilt faster: Do NOT spend Robux on game passes. Instead, grind survivor rounds. Game passes do not accelerate coin earning.
  3. If you want map selection control: Buy 2x Voting Power (150 Robux). This lets you influence which map is played, which is tactically valuable if you are stronger on one map.

The VIP Pass Status

The VIP game pass is currently off-sale. It was available before the VERITY rework development began and is expected to return after the rework launches. The exact benefits of VIP have not been confirmed for the post-rework version, but historically it provided cosmetic and convenience advantages. Do not purchase VIP from third-party sellers — it will return through official channels.

The Shop System

The in-game Shop is where you spend coins and redeem codes. It is accessible during intermission (between rounds) in the lobby area.

Shop Interface

Shop TabContentCurrency
GiantsLocust (free), Guilt (7,000 coins)Coins
Game Passes2x Giant Chance, 2x Voting PowerRobux
CodesCode redemption inputFree
CosmeticsCurrently limited; expected to expand post-reworkCoins/Robux

How to Redeem Codes

  1. Enter the lobby between rounds
  2. Open the Shop (look for the Shop icon)
  3. Navigate to the Codes tab
  4. Type the code exactly — codes are case-sensitive
  5. Press Check or Submit
  6. If valid, coins are added to your balance immediately

Currently, only SORRYFORDELAY is confirmed active, providing 200 coins.

Future Economy Predictions (VERITY Rework)

The VERITY rework will likely expand the economy significantly. Based on confirmed and rumored changes:

New Giants = New Coin Sinks

Verity and Doctor Nowhere will likely cost coins to unlock, creating new economic targets beyond Guilt. If pricing follows the existing pattern:

GiantCurrent/Expected CostTier (Expected)Economy Impact
LocustFreeBBaseline
Guilt7,000 coinsSCurrent premium
VerityUnknown (estimated 5,000-10,000)UnknownNew coin sink
Doctor NowhereUnknown (estimated 5,000-10,000)UnknownNew coin sink

Survivor Perks May Introduce Coin Spending

The rumored Survivor Perks and Classes system could create coin-based progression for survivors, giving non-Giant players meaningful economic goals. This would dramatically change the economy from Giant-focused to dual-track.

Potential New Code Releases

The VERITY update launch is the most likely time for new code releases. Game developers commonly release promotional codes during major updates to drive engagement and reward returning players. Watch the ULTRA works Discord for announcements.

Advanced Economic Strategy

The "Guilt First" Investment Principle

The most important economic principle in Lurking Giants is: always unlock Guilt before spending Robux on game passes. Here is why:

InvestmentCostGameplay ImpactReturn on Investment
Guilt (7,000 coins)~9 hours of gameplayTransforms Giant from B-tier to S-tierExtremely High
2x Giant Chance (250 Robux)Immediate purchaseMore Giant rounds, but still B-tier LocustLow without Guilt
2x Voting Power (150 Robux)Immediate purchaseMap selection influenceMedium

The logic: Playing as Locust (B-tier) more often provides less value than playing as Guilt (S-tier) less often. The quality of Giant gameplay matters more than the frequency.

The "Coin Stacking" Strategy

If you are grinding for Guilt, the most efficient coin-earning strategy is:

  1. Survive to sunrise: The 80-120 coin reward for surviving is 2-4x higher than the elimination reward
  2. Play Forest map: Higher survival rate on Forest means more frequent full rewards
  3. Use reliable cover: Caves with two exits on Forest provide the highest survival rate
  4. Do not risk fighting for Giant kills: As a survivor, survival coins are your primary income
StrategyAverage Coins Per HourTime to 7,000 Coins
Pure survival (100% win rate)~1,000 coins/hour~7 hours
Mixed survival (70% win rate)~800 coins/hour~9 hours
Giant-focused (frequent Giant, kills)~600 coins/hour~12 hours
Mixed with Giant kills~900 coins/hour~8 hours

The "Post-Guilt" Economic Plan

After unlocking Guilt, your economic priorities shift:

  1. Play Giant more often: Use Guilt's S-tier effectiveness to earn coins through kills (~25-40 per kill × 10+ kills per round = 250-400 coins)
  2. Save for new Giants: Verity and Doctor Nowhere will cost coins when the rework launches
  3. Consider game passes: Now that Guilt is unlocked, 2x Giant Chance becomes more valuable

The Intermission Economy

Between rounds, the intermission period provides time to manage your economy. Use this time wisely:

Intermission ActivityEconomic PurposeTime Required
Check coin balanceTrack progress toward Guilt2 seconds
Browse Giants tabConfirm Guilt purchase option5 seconds
Redeem SORRYFORDELAY codeCollect 200 free coins10 seconds
Browse Game Passes tabConsider Robux investments15 seconds
Vote for optimal mapChoose map that maximizes survival rate5 seconds

Frequently Asked Questions

How long does it take to unlock Guilt? Approximately 7-12 hours of gameplay depending on your win rate. A player with a 70% survival rate earning an average of 80 coins per round needs about 87 rounds (~9 hours) to accumulate 7,000 coins.

Can I earn coins as the Giant? Yes, the Giant earns approximately 25-40 coins per survivor eliminated. A successful Giant round where you eliminate most survivors can earn 300-500 coins, making Giant gameplay more lucrative per-round than surviving if you are skilled at hunting.

Is the SORRYFORDELAY code still active? Yes, as of the last verified check, SORRYFORDELAY is the only active code providing 200 coins. Redeem it as soon as possible since codes can expire without notice.

Should I buy 2x Giant Chance before Guilt? Only if you want to play the Giant role more frequently before you have Guilt unlocked. If you are grinding coins as a survivor, 2x Giant Chance does not help you earn coins faster. Save your Robux or spend them on 2x Voting Power instead.

Will the economy change after the VERITY rework? Very likely. New Giants, survivor perks, and cosmetics will expand the coin economy beyond the current single purchase (Guilt). The VIP pass will also return. Budget your coins carefully if you want to purchase new content when the rework launches.