The VERITY rework is the most significant update in Lurking Giants history. Named after the new Giant Verity, this overhaul will introduce new playable Giants, a survivor perk and class system, reworked maps, and expanded device support. This guide tracks every confirmed and rumored change, explains the expected impact on gameplay, and prepares you for the post-rework meta shift.
What Is the VERITY Rework?
VERITY is both the name of a new Giant and the codename for the largest content update Lurking Giants has ever received. The rework is being developed by ULTRA works and has been officially confirmed through multiple channels:
- Roblox Events page: An official VERITY event page exists at https://www.roblox.com/events/1015177999760360049
- In-game teasers: Doctor Nowhere appears as a locked item in the in-game shop
- Discord announcements: The official ULTRA works Discord at https://discord.gg/ultraworks has shared development updates
- Community wiki coverage: Both lurkinggiants.wiki and lurkinggiantswiki.wiki have documented confirmed and rumored features
Release Timeline
The exact release date has not been confirmed by ULTRA works. Based on available information:
| Information Source | Evidence | Confidence Level |
|---|---|---|
| Roblox Events page | Event page exists but no date listed | Medium — confirms the update is real |
| In-game shop teaser | Doctor Nowhere visible as locked | High — indicates active development |
| Discord developer comments | Intermittent development updates | Medium — timeline not committed |
| Community speculation | Various dates rumored | Low — no official date confirmed |
Best estimate: The rework is in active development but no release date has been announced. Check the official Discord for the most current timeline information.
Confirmed Changes
New Giant: Verity
Verity is the namesake of the VERITY rework and will be the third playable Giant in Lurking Giants. Confirmed information about Verity:
- Verity is confirmed as a new Giant — This is the most reliably confirmed feature of the rework
- Community reports suggest Minecraft horror inspiration — The lurkinggiants.wiki notes that Verity's aesthetic may draw from Minecraft-style horror, though this has not been officially confirmed by ULTRA works
- Verity's abilities are unknown — No official information exists about Verity's Haunt behavior, chase mechanics, or how it differs from Locust and Guilt
- Verity's coin cost is unknown — Pricing has not been announced. Estimates range from 5,000 to 10,000 coins based on Guilt's 7,000-coin price point
| Verity Feature | Status | Source |
|---|---|---|
| Confirmed as new Giant | ✅ Confirmed | Roblox Events + in-game teaser |
| Minecraft horror aesthetic | ⚠️ Unconfirmed | Community wiki reports |
| Ability details | ❌ Unknown | No official information |
| Coin cost | ❌ Unknown | Speculation only |
| Release date | ❌ Unknown | No official announcement |
New Giant: Doctor Nowhere
Doctor Nowhere is the fourth playable Giant and appears as a locked item in the in-game shop. This is the strongest evidence that it will be included in the VERITY rework.
- Doctor Nowhere is confirmed via in-game shop — Players can see a locked Doctor Nowhere entry in the Giants tab
- Abilities and mechanics are unknown — Like Verity, no official details exist about Doctor Nowhere's gameplay
- Name suggests medical/horror theme — The "Doctor" prefix may indicate a medical or experimental horror aesthetic
Survivor Perks and Classes
The VERITY rework will introduce a perk and class system for survivors, adding RPG-style abilities that change the currently identical survivor gameplay. This has been confirmed through community reports and Discord developer comments.
Expected perk types based on community speculation:
| Perk Category | Speculated Effects | Impact on Meta |
|---|---|---|
| Sprint enhancement | Extended sprint duration or reduced cooldown | Reduces E-key sprint limitations |
| Pulse resistance | Shorter highlight duration during pulses | Reduces Giant's information advantage |
| Audio awareness | Enhanced sound detection radius for Giant approach | Improves early warning capabilities |
| Cover bonus | Reduced Haunt effectiveness in specific cover types | Counters Guilt's wall-penetrating Haunt |
| Lantern mastery | Reduced light detection radius | Improves concealment quality |
Important caveat: These perk types are speculative. ULTRA works has not officially confirmed specific perk details. The only confirmed information is that a survivor perk and class system is being developed.
Rumored Changes
Reworked Maps
Community reports suggest that both Forest and City maps may receive layout changes as part of the VERITY rework. The potential impact of map changes:
- Hiding spots may change — Current cave positions, tunnel networks, and rooftop layouts could be rearranged
- New cover types may be added — The maps may include structures designed to interact with the new perk system
- Danger zones may shift — Geyser fields on Forest and stair gaps on City may be repositioned or redesigned
| Map Change | Status | Potential Impact |
|---|---|---|
| Forest layout changes | ⚠️ Rumored | Existing hiding spot guides may become outdated |
| City layout changes | ⚠️ Rumored | Rooftop and tunnel strategies may need revision |
| Third map (Backrooms theme) | ⚠️ Community request | Not confirmed — may appear in future update |
| New cover types | ⚠️ Speculation | Would support new perk system interactions |
VR and Controller Support
VR headset and game controller compatibility is expected as part of the VERITY rework. This has been mentioned in community discussions but not officially confirmed with specific device support.
Potential device support:
| Device Type | Status | Expected Capability |
|---|---|---|
| Meta Quest VR | ⚠️ Rumored | Immersive first-person horror experience |
| PlayStation VR | ⚠️ Speculation | Not confirmed |
| Xbox controller | ⚠️ Rumored | Standard controller mapping |
| Custom keybinds | ⚠️ Speculation | May support rebindable E-key sprint |
New Codes
Major updates in Roblox games typically coincide with new promotional code releases. The VERITY rework launch is the most likely time for new codes:
- Multiple codes expected — The current single active code (SORRYFORDELAY) suggests the code system is underutilized and the rework may activate it
- Larger rewards possible — Update launch codes often provide larger coin bonuses than routine codes
- Code distribution through Discord — The official ULTRA works Discord will likely be the first place new codes appear
How the Rework Will Change the Meta
The VERITY rework will dramatically shift the competitive landscape of Lurking Giants. Here is how each confirmed change affects the meta:
From 2 Giants to 4 Giants
The current meta revolves around Locust (B-tier) and Guilt (S-tier). Adding Verity and Doctor Nowhere introduces:
- More varied Giant encounters — Survivors must learn to counter 4 different playstyles instead of 2
- New tier rankings — The current S/B tier system will expand as new Giants compete
- Map-specific Giant advantages may change — New Giants may have different map preferences than Locust (Forest) and Guilt (City)
From Identical Survivors to Class-Based Gameplay
The introduction of survivor perks fundamentally changes the "all survivors are the same" dynamic:
- Survivors will have counterplay — Perks that reduce pulse effectiveness or enhance audio detection give survivors active tools beyond just hiding
- Team composition matters — Different perk builds may complement each other, creating the possibility of team strategy
- Giant tactics must adapt — Giants can no longer assume all survivors behave identically
Economic Expansion
With new Giants and potentially a perk progression system, the coin economy will grow:
- New coin sinks — Verity and Doctor Nowhere likely cost coins, creating new economic goals
- Perk progression may cost coins — If perks are unlocked or upgraded with coins, survivors will have meaningful spending options
- VIP pass return — The currently off-sale VIP pass is expected to return with new benefits
Frequently Asked Questions
When does the VERITY rework release? No official release date has been announced. The rework is confirmed through the Roblox Events page and in-game teasers, but ULTRA works has not committed to a timeline. Check the official Discord at https://discord.gg/ultraworks for the latest updates.
How much will Verity and Doctor Nowhere cost? Unknown. Pricing has not been announced. Based on Guilt's 7,000-coin cost, estimates range from 5,000 to 10,000 coins for each new Giant.
Will my current strategies still work after the rework? Some will, some will not. Map reworks may change hiding spot locations, and new survivor perks may invalidate pure "hide and relocate" strategies. However, the core pulse mechanic and the fundamental loop of hide-reveal-relocate will likely remain. You will need to adapt, not start from scratch.
Will there be new codes with the rework? It is very likely. Major Roblox game updates commonly launch with promotional codes. The VERITY rework is the most significant update in Lurking Giants history, making it the prime candidate for new code releases. Follow the official Discord for the fastest code alerts.
Will the visibility pulse change? Not confirmed. The pulse mechanic is the core of Lurking Giants and is likely to remain fundamentally the same. However, survivor perks may provide partial resistance to the pulse (shorter highlight duration, for example), which would change how the pulse feels without changing the mechanic itself.
Preparing for the Rework — What to Do Now
The best way to prepare for the VERITY rework is to develop skills and resources that will remain valuable regardless of what changes:
Skills That Transfer
| Skill | Why It Transfers | How to Practice Now |
|---|---|---|
| Pulse relocation timing | The core loop will remain | Practice the "Freeze and Relocate" technique every round |
| Audio awareness | 3D audio works on any map | Play with headphones and track Giant direction |
| Cover selection logic | Good cover principles are universal | Choose two-exit cover with Haunt reduction |
| E-key sprint | The control scheme is unlikely to change | Train muscle memory for E instead of Shift |
| Lantern discipline | Light management is always relevant | Practice lantern-off as default state |
Resources to Accumulate
| Resource | Why to Save | Current Target | Post-Rework Use |
|---|---|---|---|
| Coins | New Giants and perks will cost coins | 7,000 for Guilt, then save more | Unlock Verity and Doctor Nowhere |
| Robux | Game passes may expand or change price | 250-500 Robux reserve | Buy new passes or returning VIP |
| Map knowledge | Familiarity helps adaptation | Learn both current maps thoroughly | Transfer navigation skills to reworked maps |
| Community connections | Discord provides fastest updates | Join discord.gg/ultraworks | Get immediate rework news and code alerts |
What NOT to Invest In Before the Rework
| Investment | Risk | Reason |
|---|---|---|
| Memorizing exact hiding spot coordinates | High — spots may move | Map layouts will change |
| Developing only City or only Forest strategies | Medium — both may change | Learn both maps equally |
| Buying VIP from third parties | Extreme — always a scam | Wait for official return |
| Over-investing in current meta strategies | Medium — new Giants shift meta | Stay flexible and open to adaptation |